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NPC Generator

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Advanced [show]


Jocelyn Westcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his blonde hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Logical, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Westcott, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 9000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Rich, Religious, Enemies. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

William Winthrop, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). A delicate brass dragon egg (10 gp). Old masterpiece painting (700 gp).


Social Check DCs


Don Tenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: When he was but 7 years old his parents immigrated from the west. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted, Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Don Tenley, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His moppish brown hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He has a crush on the local Cartwright; and he's looking for his big break

Flaws: Insomniac, Antagonistic. Bonds: Slave, Adventurer, Has a crush. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Coombs, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Arnold Thornton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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