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NPC Generator

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Advanced [show]


Kyle Soames, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears skinny pants and wears a yellow and blue robe with the hood down. His skin is also unnaturally pale. His silver hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Kyle Soames, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Raymond Carlisle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Slave, Mentor, Has a crush. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Raymond Carlisle, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 70 pp. Black star sapphire (1600 gp). Red-brown spinel (70 gp). Obsidian (7 gp).


Social Check DCs


Geoffrey Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Geoffrey hails from a village terrorized by illithids. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Geoffrey Kent, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Kyle Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his auburn hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Body Guard, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Kyle Wesley, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 20000 cp. 1 Chain shirt.


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is well dressed, constantly wearing a tan suit, pastel shirt, and brown tie. His golden hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 8 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Bertram Sherwood, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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