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Advanced [show]


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To prove his worth to the world; and to be a dyer again

Ideals: Justice, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Drogo Myerscough, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Deep green spinel (40 gp). Chrysoprase (30 gp).


Social Check DCs


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: He was raised in a desert tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Bonds: Rich, Enemies, Nature, Debt. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Bertram Lester, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 5 (-3)7 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 7
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue wide-brimmed hat and blue clothes. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Gerard Sharps, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp. Red spinel (140 gp). Black star sapphire (900 gp).


Social Check DCs


Kody Clayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Kody has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he's in love

Flaws: Mundane, Addict, Disease. Bonds: Nature, Has a crush. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Kody Clayton, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Gardener. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Barton, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 3 Tanglefoot bags.


Social Check DCs

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