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Guy Merton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Guy Merton, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are hazel and beady.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Artistic, Philantrophist. Flaws: Ugly. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Don Ansley, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is smooth and relatively long. He has brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and further expansion of business

Flaws: Mundane, Addict. Bonds: Attractive, Nature, Job. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Thomas Marleigh, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his blonde hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Ernest Rutherford, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2800 sp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large grey jacket. His auburn hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: He is content; and to end his boredom

Ideals: Artistic, Joker, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Wymar Cooper, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 7 (-2)12 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Solid gold idol (800 gp). Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs

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