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Advanced [show]


Theobald Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he's looking for his big break

Flaws: Ugly, Cynical. Bonds: Adventurer, Slave, Job. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Theobald Dryden, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his sickle ready. He has done his best to style his red hair to look like a famous performer. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: The child of a Merchant, who enjoyed hunting, Charles was taken on many hunting expeditions. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Fighting, Persistence, Professionalism, Logical. Bonds: Nature. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Charles Tickle, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Spyglass. 1 Average lock.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white, dusty cloak. His silver hair is greasy and uncared for. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Logical, Fighting, Impeccable. Flaws: Ugly. Bonds: In love. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Wakefield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Stanton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: Human compassion; and he's repulsed by the pc

Flaws: Shy, Antagonistic, Racist. Bonds: Debt, Rich. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Solomon Stanton, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 6000 sp.


Social Check DCs


Robert Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey Stetson hat and grey clothes. He wears his chestnut hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Dyer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Layabout.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Poor, Job. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Robert Barney, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden yellow topaz (300 gp). 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs

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