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Advanced [show]


Dean Adley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his flail ready. His black hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Dean Adley, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 300 gp. Amber (100 gp). 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Simple lock. 1 Good lock.


Social Check DCs


Kyle Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a club. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Gifted from a young age, Kyle studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Artistic, Gifted. Bonds: In love. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Walcott, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (40 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Gerard Bradshaw, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Old masterpiece painting (1100 gp).


Social Check DCs


Gilbert Fidget, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Impulsive, Insane. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Gilbert Fidget, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is content

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Anselm Windsor, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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