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NPC Generator

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Advanced [show]


John Bing, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan painted combat armor at almost all times, he is not a threatening figure. He wears a top hat to hide his balding. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Carter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

John Bing, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Geoffrey studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Artistic, Gifted. Bonds: Immigrant, Rich. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Hackney, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2600 sp.


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a black coat, and is pretty ugly. His red hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. He moved from fad to fad and when he turned 15 he discovered poetry. He was granted druidic powers by his dying sister.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Drogo Bradley, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears skinny pants and wears a red and blue robe with the hood down. His blonde hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Weaver job and began his own company from there.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Guardian, Job, Mentor, Nature. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Trey Wilberforce, Male Human Ranger 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His chestnut hair is greasy and uncared for. His eyes are hazel and beady.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Lazy, PTSD. Bonds: Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Gunter Barlow, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)9 (-1) 18 (+4)8 (-1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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