Hugh Hale, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy brown hair. His eyes are brown and catlike.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, his parents were killed by a illithids raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants revenge against illithids; and regain custody of his son
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Nicholas Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Shipwright job and began his own company from there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Immigrant, Mentor, Job, Religious. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Budd, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple white robe with brown stripes complete with hood. With bright brown hair and a scraggly beard. He has green eyes.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Religious. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Silver pearl (130 gp).
Jocelyn Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is typically in his Merchant uniform. His black hair is thinning but still full. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Blue quartz (15 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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