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Advanced [show]


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a yellow and brown robe with the hood down. His golden hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. Drogo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Mortician. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Drogo Nibley, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Miles Atherton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white coat over a grey low-cut shirt, and a broad hat upon his head. His chestnut hair is braided into rings. His thin eyebrows rest above his beady violet eyes.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Miles Atherton, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Religious, Adventurer. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

John Chatham, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Thornton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair is kept up in a ponytail inside a top hat. His eyes are hazel and catlike.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and many goblins want him driven away

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Thornton, Male Human Wizard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)10 (+0) 8 (-1)15 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Blythe, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Miles studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Miles Blythe, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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