Raymond Allerton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His red hair is knotted and matted. He has hazel eyes and a tan hat with a red feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist, Entrepeneur. Bonds: Rich, Immigrant, Religious. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp.
Gomory Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, tan cloak. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Branson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His silver hair is still thick. His green eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Job, Nature. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 70 pp. Fire opal (500 gp). Smoky quartz (60 gp). Rock crystal (60 gp). 3 Smokesticks. 4 Antitoxin. 4 Antitoxin. 4 Antitoxin.
Simon Ridley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich western family. A gifted student he started as a Fortune-teller, but he got bored and became a Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Fortune-teller again; and he is greedy
Bonds: Job, Family, Rich, Adventurer. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Auran, Ignan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1300 gp. Aquamarine (200 gp). Amber (90 gp). Amethyst (90 gp). Sard (40 gp).
Chad Hampton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. This amber eyed northerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Entrepeneur, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp.
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