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NPC Generator

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Advanced [show]


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a yellow scarf. He keeps his blonde hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Flaws: Forgetful. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Peter Marley, Male Human Fighter 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 3000 sp. Chrysoberyl (60 gp). Zircon (30 gp). Rhodochrosite (9 gp). Alexandrite (400 gp).


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a red and brown robe with the hood down. He is bald on top and has large red tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Religious, Immigrant, Nature, Adventurer. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Randal Wedgwood, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright grey suits and hats. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Courier

Voice: Raspy

Attributes [hide]

Kyle Blankley, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Justin Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with red stripes complete with hood. He is muscular with a powerful set of arms. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born on a small isolated farm. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Sherwood, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 7 (-2)14 (+2)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, and a wedding ring on his right hand. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: In love, Religious, Family, Poor, Mentor. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Kody Mitchell, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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