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NPC Generator

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Advanced [show]


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. He sports a long brown beard, and similarly colored long hair. His amber eyes peer out from beneath his broad black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Layabout and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Simon Barclay, Male Human Paladin 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is smooth and relatively long. He has brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and further expansion of business

Flaws: Mundane, Addict. Bonds: Attractive, Nature, Job. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Thomas Marleigh, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Racist, Depressed. Bonds: Attractive. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Guy Jacobs, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Hubert Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Joker, Opinionated. Bonds: Nature, Adventurer, Military. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Hubert Hayley, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. He wears his silver hair down. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Geoffrey Cooper, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Silver pearl (40 gp). Rhodochrosite (8 gp). Amethyst (40 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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