Richard Cornish, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and prefers to wear white pants and tee shirts. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother
Ideals: Impeccable, Gifted. Bonds: Immigrant, Job, Family. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Bullseye lantern.
Gerard Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair has been sun bleached extensively. His eyes are likewise violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he has a crush on the local assassin
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 600 gp. Red-brown spinel (40 gp). Coral (40 gp). Deep green spinel (40 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Merton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small mountains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jocelyn's homeland. Jocelyn decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Immigrant, Has a crush. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Freshwater pearl (7 gp). Golden yellow topaz (300 gp). Carnelian (50 gp).
Theodoric Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean violet cloak covering his clean studded leather. His black hair and beard is wavy and long. His eyes are likewise amber.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Theodoric was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Religious. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Tiger eye turquoise (13 gp). Jet (150 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Bentley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast plains. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: His religion dominates his actions; and marry his brother to traveling adventurers
Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature, Family, Religious. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 4 Holy water. 2 Smokesticks. 2 Smokesticks.
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