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NPC Generator

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Advanced [show]


Peter Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Peter Tatum, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Aldous Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. He wears a small hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Impeccable, Fighting. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Aldous Fulton, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy black beard and wild black hair. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.

History: He was born at the edge of vast desert. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Retire the richest man in the north; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Pacifist, Gifted, Entrepeneur. Bonds: Nature, Job. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Bentley, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). An abacus with copper, silver and gold markers (180 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Charles Norton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears blue trousers with white and brown striped suspenders. He wears various colorful collared shirts. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Family, Poor. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Norton, Male Human Aristocrat 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5

Possessions: 80000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (150 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Secretive. Bonds: Poor, Job, Slave. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Percival Gyula, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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