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Advanced [show]


Guy Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His chestnut hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined, Persistence. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Peyton, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy white pantaloons and a green scarf. His chestnut hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Acton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 12 (+1)5 (-3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raymond Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and to unite with his sister

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Rich. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Tindall, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 8 (-1)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Alexandrite (700 gp).


Social Check DCs


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a green coat with black slacks. He is physically well-built. His brown hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Sage business at a young age. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Joker, Gifted, Persistence. Bonds: Rich, Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Cory Kimberly, Male Human Warlock 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20 pp. Aquamarine (600 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Drogo Rutherford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered mace and tarnished longsword as well. He wears a colorful flower in his blonde hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast mountains. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Drogo Rutherford, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)15 (+2) 12 (+1)15 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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