Alexandre Oakes, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and he perpetually has his mace ready. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 900 gp.
Ernest Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Insomniac, Fearful, PTSD. Bonds: Nature. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 11000 cp. 1 Everburning torch. 7 Acid flasks.
Anselm Westcott, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to hide his balding. His eyes are green and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He would like to get married and retire; and he is greedy
Flaws: Antagonistic, Addict, Disease. Bonds: Rich, Has a crush. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Odo Hadley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His hair, while still mostly brown, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Performer, Odo learned a great deal about his father's area of expertise. Odo was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Performer. He then took over the family business and is one of the better Performer for hire.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Justice. Bonds: Job, Immigrant, Family. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Trey Stafford, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing brown shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears a colorful flower in his chestnut hair. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Smokesticks. 1 Tanglefoot bags. 4 Antitoxin.
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