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Advanced [show]


John Stratford, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He is physically well-built. He has a very tight haircut. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

John Stratford, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Red-brown spinel (80 gp). 1 Chain shirt. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Hunter Alton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Family. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Hunter Alton, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 40 pp. Lapis lazuli (4 gp). Smoky quartz (40 gp).


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His tied-back hair is golden. His green eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he would like to get married and retire

Ideals: Fighting. Flaws: Impulsive, PTSD, Depressed. Bonds: Has a crush. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Kyle Gladstone, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Colby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. Thomas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Emotional, Insane. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Thomas Colby, Male Human Sorcerer 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 12000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Gilbert studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of goblins; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Enemies, Adventurer, Military. Occupation: Butcher

Voice: French accent

Attributes [hide]

Gilbert Eastaughffe, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 19 (+4)13 (+1)
Skills Animal Handling +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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