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NPC Generator

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Advanced [show]


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His long auburn hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Geoffrey Allerton, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. Black opal (1600 gp). 1 Minor magic item.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries hammers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Gerald Coombs, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Justin Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a white scarf and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted, Justice. Bonds: Job, Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Justin Davenport, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is frequently practicing swordplay.

History: Roger was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Bonds: Rich, Has a crush, Military, Job. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Soames, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Kimberley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet shirt with thin yellow vertical stripes and brown pants, and is pretty ugly. His moppish golden hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Actor.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Trym Kimberley, Male Human Rogue 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 3 (-4)16 (+3)
Skills Persuasion +6
Senses Passive Perception 6
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Fiery yellow corundum (1400 gp). Red garnet (120 gp). Azurite (5 gp). Deep blue spinel (400 gp).


Social Check DCs

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