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Advanced [show]


Chad Kendall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His moppish auburn hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Kendall, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Jocelyn Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso, and carries tridents. His silver hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Addict, Cynical. Bonds: Adventurer. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Upton, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears pastel painted combat armor at almost all times. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Bradshaw, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Moss agate (12 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat. He is muscular with a powerful set of arms. His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He works hard and plays hard.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Religious, Enemies. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Bertram Browning, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 65 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Athletics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long black hair reaches down to his waist. He has brown eyes.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a dire rats raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To settle down with his crush; and he's in love

Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Enemies, Has a crush. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Gerald Kensley, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)8 (-1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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