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NPC Generator

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Advanced [show]


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a simple tan robe with yellow stripes complete with hood. He wears a broad hat to cover his moderate length blonde hair. His eyes are a pleasant amber.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He is greedy; and he's attracted to the pc

Ideals: Persistence. Flaws: Selfish. Bonds: Rich, Has a crush. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Godfrey Mitchell, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alex Burton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Nature. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Burton, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)7 (-2) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Bloodstone (60 gp). Tiger eye turquoise (10 gp). Alexandrite (500 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. His brown hair is thinning but still full. His eyes are gray and catlike.

Personality: He can speak with the recently deceased. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Bonds: Immigrant, Poor, Adventurer. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Guy Kinsley, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 10 (+0)17 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful brothel owner made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Passionate. Flaws: Forgetful, Insane. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Gilbert Kendall, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp. Rose (30 gp). Aquamarine (800 gp).


Social Check DCs


Adam Barney, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he is wearing the road beaten gear of a warrior. His hair is silver and very short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Mentor, Religious. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adam Barney, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs

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