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NPC Generator

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Advanced [show]


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large blonde tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: Born to a Weaver, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist, Insomniac. Bonds: Poor. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Atterton, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 16000 sp. Lapis lazuli (12 gp). Tourmaline (50 gp). Golden pearl (50 gp). Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a green suit, violet shirt, and green tie. He is an epitome of beauty. His black hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Drogo Barton, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Solomon Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with poetry.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered poetry. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic, Artistic, Philantrophist. Bonds: Religious. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Solomon Blythe, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Banker, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Justice. Flaws: Insane. Bonds: Family, Poor. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Godfrey Altham, Male Human Adept 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man wears black painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is short and golden. This hazel eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Beckwith, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 7 (-2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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