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Advanced [show]


Tim Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered flail and tarnished rapier as well. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: This man loves poetry and to teach people poetry more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Tim Ryley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Deep blue spinel (900 gp). Amber (130 gp). 1 Minor magic item.


Social Check DCs


Wymar Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with tan pants. His black hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Wymar studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and expand his business

Ideals: Disciplined, Gifted, Artistic. Flaws: Disease. Bonds: Job. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Wymar Axton, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 90 pp.


Social Check DCs


Jocelyn Harlan, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a deerstalker hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Soapmaker business at a young age. He was taken from his home at a very young age. He has achieved small success as a Soapmaker.

Motivation: He would like to get married and retire; and wants to open a new tavern

Bonds: Attractive, Adventurer, Job, Slave, Has a crush. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Jocelyn Harlan, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 5 (-3)17 (+3)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Healer’s kit. 1 Average lock. 1 Crowbar. 1 Simple lock.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his quarterstaff. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Addict. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

William Blakely, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to reunite with his absent mother

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Nature, Family. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Wellington, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Just what you see.


Social Check DCs

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