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NPC Generator

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Advanced [show]


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: The child of western immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Anselm Harlow, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Brent, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut short. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He struck the Knight job and began his own company from there.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Job, Rich, Nature, Adventurer. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Brent, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Moonstone (20 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Manfred Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his hammer. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Justice. Bonds: Poor, Attractive. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Manfred Stratford, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)8 (-1) 13 (+1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Solomon Lincoln, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he wants revenge against orcs

Flaws: Depressed. Bonds: Attractive, In love, Enemies, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Solomon Lincoln, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is long and unkept. His eyes are violet and catlike.

Personality: Eccentric and domineering, Norman will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Tatum, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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