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Advanced [show]


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin grey vertical stripes and tan pants. He is physically well-built. With bright brown hair and a scraggly beard. His eyes are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is a Succubi in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Justice. Flaws: PTSD. Bonds: Adventurer. Occupation: Spy

Voice: Whispers

Attributes [hide]

Bertram Wade, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Bowyer in town.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He has drifted from career to career and currently works as a Bowyer.

Motivation: Money/treasure.

Ideals: Fighting, Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Gerard Ramsay, Male Human Adept 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 20000 cp.


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is renowned for his bright white suits and hats. He keeps his red hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was born several months after his mother was called into army service. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Shy. Bonds: Military, Immigrant, Family. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Shelley, Male Human Cleric 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1600 gp.


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Racist, PTSD. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Cory Heiser, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Fire opal (1400 gp).


Social Check DCs


Dustin Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is harsh and unforgiving.

History: Gifted from a young age, Dustin studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Attractive, Has a crush. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Dustin Wellington, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Peridot (60 gp). Alexandrite (300 gp).


Social Check DCs

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