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NPC Generator

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Advanced [show]


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. His long red hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Guardian. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Warwick, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Sard (20 gp).


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length red hair. His eyes are gray and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Gifted. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

William Berkeley, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Roger Ryland, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He is bald on top and has large red tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: Roger was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted, Persistence. Flaws: Ugly. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Roger Ryland, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)15 (+2) 17 (+3)14 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1400 sp. Silver pearl (40 gp). Banded agate (16 gp).


Social Check DCs


Trey Prescott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a fancy blue suit, and his gloved hand is found clutching a halberd. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trey took refuge in the ruined castle and found the beat up halberd and armor he uses now. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Nature, Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Trey Prescott, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Kensley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he prefers to wear black clothing when he does not wear armor. His white hair is braided into rings. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Balimaar studied abroad. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Kensley, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)5 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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