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NPC Generator

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Advanced [show]


Aldous Westbrook, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 3 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Dyer

Voice: French accent

Attributes [hide]

Aldous Westbrook, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long white hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Opinionated. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Kyle Copeland, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large brown mantle and cape that has been intricately interwoven into his red robe. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Trym was born on a far western plains where he grew up under the tutelage of his mother, an expert Performer. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother; and to get a good night's sleep

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Raspy

Attributes [hide]

Trym Gresham, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His auburn hair is lengthy. He has green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a font of random trivia from the lore and stories he has discovered

History: Kody was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Logical, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Kody Sherwood, Male Human Bard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Chalcedony (70 gp). Azurite (5 gp). Rhodochrosite (5 gp).


Social Check DCs


Nicholas Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is short and blonde. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Flaws: Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Nicholas Chester, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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