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NPC Generator

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Advanced [show]


Guy Mori, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. His white hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and a strong sense of loyalty to human people

Ideals: Athletic, Logical. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Guy Mori, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Opinionated. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Drogo Kitchur, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1600 sp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Enemies, Military, Adventurer. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Guy Colton, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 14000 sp.


Social Check DCs


Trym Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and tan robe with the hood down, and sports empty pouches on his belt. His red hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Artistic, Gifted. Flaws: Shy, Fearful. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Shelby, Male Human Bard 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp. Star ruby (1300 gp). Sardonyx (60 gp). Blue quartz (12 gp).


Social Check DCs


Kody Coombs, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in tan turtlenecks beneath a grey coat with white slacks. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Military, Slave, Family. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Kody Coombs, Male Human Fighter 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 2000 sp. Bloodstone (20 gp). Tourmaline (80 gp).


Social Check DCs

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