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NPC Generator

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Advanced [show]


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, violet, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is unkempt and raggedy. His eyes are violet and catlike.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Layabout, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Slave, Poor, Religious. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Dean Denholm, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He dresses like a well dressed Guard does, and his gloved hand is found clutching a scimitar. His hair is red, silky, and of moderate length. He has brown eyes and a brown hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a marshal again

Flaws: Shy, Hedonist. Bonds: Job, Attractive, Military. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Bertram Shelley, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Emerald (1000 gp). Red spinel (50 gp).


Social Check DCs


Reynard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: This man loves music and to teach people music more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Mayor for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Reynard Harrington, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish brown hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Secretive. Bonds: Military, Immigrant. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Kyle Marlee, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3100 sp.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright brown suits and hats. His moppish blonde hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Rolf was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.

Motivation: To prove his worth to the world; and wants his loneliness to end

Flaws: Shy, Impulsive. Bonds: Has a crush, Adventurer, Family. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Abram, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs

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