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NPC Generator

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Advanced [show]


Simon Blythe, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He is baby faced.

Personality: Calm and collected, he is a well trained Servant. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. A gifted student he started as a Mercenary, but he got bored and became a Servant. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Job, Mentor, Family. Occupation: Servant

Voice: German accent

Attributes [hide]

Simon Blythe, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)13 (+1) 17 (+3)18 (+4)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports pastel clothing, slightly heavier than average wear. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of goblins once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To be a Healer again.

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Kent, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Halsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Gomory Halsey, Male Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)7 (-2) 15 (+2)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: Red spinel (160 gp).


Social Check DCs


Gerard Crawford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Guardian. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Gerard Crawford, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Violet garnet (1300 gp). Red spinel (50 gp). Banded agate (8 gp). Obsidian (8 gp).


Social Check DCs


Drogo Tenley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His blonde hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Drogo Tenley, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)5 (-3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (11 gp). Eye agate (11 gp).


Social Check DCs

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