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Advanced [show]


Adam Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Adam studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Adam Wheatley, Male Human Cleric 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp.


Social Check DCs


Hubert Browning, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Hubert Browning, Male Human Wizard 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)8 (-1) 7 (-2)13 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Eye agate (11 gp). Violet garnet (800 gp). Lapis lazuli (11 gp). Banded agate (11 gp). Zircon (40 gp).


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Terse. Bonds: Adventurer, Family, Military. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Guy Hastings, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair down. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: Born in the north to a Armorer, Hugh learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Graeme, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large black jacket. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Bertram Compton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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