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Advanced [show]


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Dyer uniform. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Dyer like his father before him.

Motivation: An old rival family wants him found.

Flaws: Emotional. Bonds: Job, Attractive, Family, Mentor. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Alexandre Tattersall, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Onyx (60 gp). Eye agate (10 gp). White opal (1200 gp).


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with broad hat. He has styled his golden hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Bertram Birkenhead, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Kody Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Kody studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Kody Halsey, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. Banded agate (10 gp).


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, black cloak and is in decent physical shape. He has a long auburn beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Dyer. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gomory was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Bonds: Job, Attractive, Poor, Adventurer, Enemies. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Gomory Wentworth, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his brown hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Guy studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Poor, Attractive. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Guy Dudley, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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