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NPC Generator

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Advanced [show]


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of gnolls once and for all.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. Ralf was born on a far eastern plains where he grew up under the tutelage of his father, an expert Stylist. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Stylist and was forced into it by his family.

Bonds: Rich, Job, Enemies, Family, Immigrant. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Tindall, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is still thick. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 11 years.

Motivation: His religion dominates his actions; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Religious. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Peter Tickle, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)16 (+3) 14 (+2)15 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 40000 cp.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish auburn hair is in a traditional bowl cut. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Poor, Enemies. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Marleigh, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Justin Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Justin was born with his mother's beautiful face. Justin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Justin Fawcett, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Nicholas Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a tan and black handkerchief worn on his right side. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of goblins once and for all.

History: Nicholas hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Sellsword.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Nicholas Browning, Male Human Rogue 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Silver pearl (150 gp). Sardonyx (70 gp).


Social Check DCs

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