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NPC Generator

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Advanced [show]


William Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. He has several tiny emerald earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Nature, Immigrant. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Reid, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 9 (-1)16 (+3)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Engraver. He has done his best to style his red hair to look like a famous performer. His eyes are brown and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Ugly, Racist, Insane. Bonds: Religious, Mentor, Job. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Kenley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears pastel trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Slave, Enemies. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Tim Prescott, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


William Easton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a blonde handlebar mustache and slicked back blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist, Philantrophist. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Miner

Voice: American accent

Attributes [hide]

William Easton, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Denholm, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)12 (+1) 15 (+2)8 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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