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NPC Generator

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Advanced [show]


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Roland was raised in a hard working conservative environment. His childhood dream was to be a Adventurer, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to be a adventurer again

Flaws: Shy, Hedonist. Bonds: Poor, Attractive, Job. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Roland Trollope, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear grey tank tops with green pants. His blonde hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his feathered grey hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Cartwright like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Don Ramsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Godfrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely blue suit with grey socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by brigands. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Flaws: Selfish, Insane. Bonds: Enemies, Poor, Family. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Godfrey Wedgwood, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1200 sp.


Social Check DCs


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Shepherd, but he got bored and became a Slave Trader. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Slave, Job. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Alex Astley, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 16 (+3)6 (-2)
Skills Animal Handling +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2200 sp.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Poor, Attractive, Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Blakely, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs

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