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NPC Generator

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Advanced [show]


Lance Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He carries a battered quarterstaff and tarnished hammer as well. He wears his hair in dreadlocks. His green eyes peer out from beneath his broad green hat.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content.

Ideals: Fighting. Flaws: Hedonist, Antagonistic, Mundane, Racist. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Lance Cholmondeley, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Geoffrey was born with his father's beautiful face. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Hallewell, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Dilettante. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Dilettante business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Rich, In love. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Arnold Hornsby, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his whip ready. He has moderate length black hair. This violet eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Healer profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. Some 10 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Job, Religious, In love, Adventurer. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Ernest Tickle, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 4000 sp.


Social Check DCs


Raymond Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length chestnut hair. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Raymond Emsworth, Male Human Adept 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 90000 cp.


Social Check DCs

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