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Advanced [show]


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in pastel turtlenecks beneath a red coat with white slacks. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: The child of a Ploughman, who enjoyed hunting, Cory was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Lazy. Bonds: Nature, Job, Adventurer. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Heiser, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 18000 sp. Moss agate (10 gp). Black pearl (200 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Theobald Cornish, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, black shirt, and white tie, and he perpetually has his bastard sword ready. He wears a colorful flower in his chestnut hair. His eyes are violet and catlike.

Personality: Calm and collected, he is a well trained Jeweler. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has achieved small success as a Jeweler.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Slave. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Theobald Cornish, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Godfrey Rylan, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Merchant uniform, he is not a threatening figure. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has worked as a Merchant like his mother before him.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Joker. Bonds: Job, Adventurer, Family, Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Godfrey Rylan, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 16 (+3)14 (+2) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp.


Social Check DCs


Chad Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is long and red with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. This blue eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north, but his parents moved at a very young age to the east. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Immigrant, Family. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Chad Melancon, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)18 (+4)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Military, Rich. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Patrick York, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Jet (50 gp). Red garnet (50 gp).


Social Check DCs

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