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NPC Generator

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Advanced [show]


Miles Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His blue eyes are passionate and lively.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to be a miner again

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Miles Walcott, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Simon Yeardley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Simon Yeardley, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp. Tourmaline (150 gp). Iolite (20 gp). Amber (150 gp).


Social Check DCs


Chad Northcott, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chad took refuge in the old dungeon and found the beat up shortspear and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Disease. Bonds: Slave, Nature, Family. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Chad Northcott, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Bonds: Poor. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Peter Cooper, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Rich purple corundum (500 gp).


Social Check DCs


Henry Hadley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Henry Hadley, Male Human Warrior 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Terran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Blue quartz (4 gp). Hematite (4 gp). Moonstone (50 gp). Jet (110 gp).


Social Check DCs

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