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NPC Generator

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Advanced [show]


Arnold Atherton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Priest. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large golden tufts of hair around his ears. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Priest, Arnold learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He struck the Priest job and began his own company from there.

Motivation: Many gnolls want him driven away; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Arnold Atherton, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lewis Haley, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of brigands once and for all.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he wants revenge against brigands

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Lewis Haley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Gnome
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has a small bristly mustache and wavy red hair. This amber eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Patrick was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Bather like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Bonds: Attractive, Slave, Job, Rich. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Patrick Barney, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Map Maker, he is not a threatening figure. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Clerebold will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Junk Dealer, but he got bored and became a Map Maker. He has worked as a Map Maker like his mother before him.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Extrovert, Persistence. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Clerebold Law, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Aldous Middleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Map Maker. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Spy father left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Flaws: Ugly, Hedonist, Disease. Bonds: Enemies, Rich. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Middleton, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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