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NPC Generator

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Advanced [show]


Henry York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Henry York, Male Human Rogue 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hailey, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Brewer. He is muscular with a powerful set of arms. His chestnut hair is unkempt and raggedy. He is baby faced.

Personality: Eccentric and domineering, Miles will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Miles Hailey, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He has a long chestnut beard with little hanging trinkets. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Map Maker and found it very stressful. He has drifted from career to career and currently works as a Map Maker.

Motivation: Many giants want him driven away; and to prove his worth to the world

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Enemies. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Percival Heiser, Male Human Warlock 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)18 (+4) 15 (+2)7 (-2)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Celestial, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 80 pp.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his monstrous two handed axe ready. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Sharps, Male Human Rogue 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple black robe with green stripes complete with hood. He has no hair. His eyes are hazel and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Tim Hadley, Male Human Bard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs

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