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Advanced [show]


William Blyth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: William was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Racist, Insane. Bonds: Rich, Job. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

William Blyth, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Oakes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Barkeep. His blonde hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Barkeep, John learned a great deal about his father's area of expertise. His childhood dream was to be a Unemployed, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Secretive. Bonds: Poor, Nature, Job. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

John Oakes, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin green vertical stripes and black pants. He has a moderate pudge and is not very fit. He keeps his black hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted, Logical. Bonds: Job, Immigrant, Family. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Theodoric Merton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has worked as a Knight like his father before him.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Bonds: Attractive, Job, Slave, Poor. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Gresham, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. He is baby faced.

Personality: Eccentric and domineering, Hugh will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Hugh was born the youngest of three triplets. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Hugh Lindsay, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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