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NPC Generator

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Advanced [show]


Gunter Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He tends to wear a large red jacket, and his gloved hand is found clutching a club. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Weaver, but he got bored and became a Knight. He has set out to sabotage the competition.

Motivation: He wants to get laid; and he is unsatisfied with his job

Ideals: Optimist, Artistic. Bonds: Slave, Job, Has a crush. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Gunter Norton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear white clothing when he does not wear armor and is in decent physical shape. His blonde hair has been sun bleached extensively. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed, Shy. Bonds: Adventurer, Job, Enemies. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Gerald Elton, Male Human Sorcerer 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports white clothing, slightly heavier than average wear. He keeps his long black hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Banker

Voice: American accent

Attributes [hide]

Heward Alston, Male Human Cleric 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Harlow, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears silk and lounges about seductively. His tied-back hair is black. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Harlow, Male Human Aristocrat 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Navigator uniform. His red hair is cut short with large spiked bangs in the front. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He got into the Navigator business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable. Bonds: Job, Attractive, Adventurer. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Norman Garrick, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (400 gp).


Social Check DCs

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