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NPC Generator

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Advanced [show]


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with Stetson hat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Joker, Fighting. Flaws: Disease. Bonds: Slave. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Eastaughffe, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 8
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Alby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He wears a broad hat to cover his moderate length brown hair. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Solomon Alby, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Anthony Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of death on his torso. His red hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against orcs; and he's looking for his big break

Ideals: Passionate. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Livingstone, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 44000 sp.


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Bonds: Poor, Attractive, Adventurer. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Miles Benson, Male Human Monk 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His brown hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Navigator again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Marlowe, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2300 sp. 1 Silver holy symbol. 1 Magnifying glass. 1 Backpack.


Social Check DCs

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