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NPC Generator

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Advanced [show]


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Gilbert Halsey, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 15 (+2)5 (-3)
Skills Intimidation -1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Lancaster, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears many layers of old clothing at all times. His brown hair is lengthy. His eyes are violet and catlike.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Nicholas Lancaster, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 10000 cp. White pearl (50 gp). Moss agate (7 gp). 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a white collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His hair is white and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Winthrop, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has styled his white hair well, parting it to the left. His thin eyebrows rest above his beady gray eyes.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Has a crush, Military. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Manfred Northcott, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Old masterpiece painting (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).


Social Check DCs


Alexandre Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Mundane. Bonds: Slave, Enemies, Family. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Alexandre Hartford, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp.


Social Check DCs

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