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NPC Generator

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Advanced [show]


Thomas Reid, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has wavy chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and human compassion

Flaws: Hedonist, Racist. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Thomas Reid, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp.


Social Check DCs


Roland Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. His auburn hair is greasy and uncared for. He has hazel eyes and a brown hat with a blue feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Roland was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Roland Stansfield, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Diggory Braxton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is blonde and very short. This blue eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Diggory Braxton, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Cory Huxley, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing colorful clothing, dressed as a Body Guard. He sports a flattop hair cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Nature, Has a crush. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Anselm Ramsay, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 6 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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