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NPC Generator

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Advanced [show]


Cory Easton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of strength on his torso. His brown hair is cut short. His eyes are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He struck the Weaver job and began his own company from there.

Motivation: To be a Blacksmith again.

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Military, Job. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Easton, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)5 (-3)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by giants. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Slave. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Roger Royal, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born in the north. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Manfred Benson, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)5 (-3) 13 (+1)10 (+0)
Skills Arcana -1, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 44000 sp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Poor, Military. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Don Tatum, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)16 (+3) 17 (+3)7 (-2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red costume with the symbols of strength on his torso. He has dyed his greying silver hair a little too much giving a sharp silver color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and to unite with his brother

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Family, Nature. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Arnold Benson, Male Human Wizard 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp. Red-brown spinel (140 gp). Iolite (50 gp).


Social Check DCs

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