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NPC Generator

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Advanced [show]


Ernest Moreno, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Armorer, but he was a colossal failure. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a armorer again

Ideals: Joker, Gifted, Fighting. Bonds: Religious, Job. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Ernest Moreno, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green tunic with grey highlights, and long white pants that bunch up around his shoes. He is an epitome of beauty. His long golden hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Doctor profession.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Doctor again; and his relatives are trying to arrange a marriage

Bonds: Attractive, Nature, Job, Poor, Family. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

John Brandon, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Norton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered white stockings. He has dyed his greying black hair a little too much giving a sharp black color. His half smiles and brown eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist, Logical. Bonds: Attractive, Family, Poor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Reynard Norton, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 10000 cp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Norman was born on a far western forest where he grew up under the tutelage of his father, an expert Shipwright. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Professionalism, Artistic. Flaws: Cynical. Bonds: Rich, Immigrant, Adventurer. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Harrington, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp. 1 Small steel mirror.


Social Check DCs


Balimaar Weston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism. Bonds: Attractive, Poor, Guardian, Mentor. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Weston, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Holy water. 4 Smokesticks. 2 Acid flasks.


Social Check DCs

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