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NPC Generator

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Advanced [show]


Theodoric Ansley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has done his best to style his white hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Military. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Ansley, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)7 (-2) 9 (-1)13 (+1)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Manfred Payton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. His chestnut hair is cut jaggedly and amateurishly. This violet eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Manfred studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and money/treasure

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Manfred Payton, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Blue star sapphire (1100 gp). Iolite (80 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His tied-back hair is golden. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's father didn't care for him much, and the feeling was mutual. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is content; and money/treasure

Flaws: Antagonistic, Addict, Mundane. Bonds: Rich, Debt. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Jocelyn Weld, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Solomon Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a red broad hat and red clothes. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Kirby, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His hair is cut close to his head. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Richard was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 15 years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Enemies. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Richard Mitchell, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. Hematite (16 gp). Sardonyx (20 gp). Obsidian (16 gp).


Social Check DCs

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