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NPC Generator

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Advanced [show]


Odo Clifton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown trousers with green and red striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His long chestnut hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Joker. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Clifton, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 29000 cp.


Social Check DCs


Godfrey Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized black coat. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Godfrey Dryden, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Performance +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gerald hails from a village terrorized by gnolls. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Barber.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Mundane, Fearful, Impulsive. Bonds: Job, Enemies. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Gerald Winchester, Male Human Druid 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills History +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Aquamarine (200 gp). Zircon (20 gp).


Social Check DCs


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered club and tarnished nunchaku as well. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Blankley, Male Human Bard 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +7, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Bertram was born on a far western desert where he grew up under the tutelage of his mother, an expert Server. He then took over the family business and is one of the better Server for hire.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Gifted, Optimist. Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Bertram Chester, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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