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NPC Generator

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Advanced [show]


Dustin Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his ceremonial dagger ready. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Dustin Wordsworth, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: Alexandrite (900 gp). Bloodstone (30 gp). Black pearl (900 gp).


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his brown robe and has his axe always slung over his shoulder, he is not a threatening figure. His hair is short and golden. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Guy Merton, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Randal Darlington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is kept up in a ponytail inside a small hat. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Attractive, Religious. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Darlington, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 13 (+1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp. Star rose quartz (40 gp).


Social Check DCs


Don Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and expand his business

Ideals: Artistic, Gifted. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Don Quinton, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Washington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and pastel handkerchief worn on his left side. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Bonds: Family, Attractive, Job. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Washington, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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