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NPC Generator

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Advanced [show]


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright tan suits and hats. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Servant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Cynical, Hedonist, Mundane, Disease. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Cory Browning, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)18 (+4) 11 (+0)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Abyssal, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Herbalist, who enjoyed hunting, Randal was taken on many hunting expeditions. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Racist, Impulsive. Bonds: Slave, Attractive, Nature. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Randal Berkeley, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)7 (-2) 15 (+2)13 (+1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Geoffrey Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his pickaxe. His hair is brown and curly. His eyes are hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Walcott, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Thomas was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and doesn't want to be a bather and was forced into it by his family

Flaws: Secretive. Bonds: Attractive, Family, Religious. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Thomas Colton, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Large well-done wool tapestry (400 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a green suit, brown shirt, and yellow tie. He has done his best to style his black hair to look like a famous performer. His eyes are green.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Trym Wentworth, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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